I made 2 triggers. 1st is ON and sends all triggering player's units to enemy's base and 2nd is OFF and sends all triggering player's units to own base.
the problem is that 2 triggers are running while skippin cinematics sequence (Esc)... Why? 2nd trigger is set off tough
Trigger:
- Human Sending
- Events
- Player - Player 3 (Teal) skips a cinematic sequence
- Player - Player 4 (Purple) skips a cinematic sequence
- Player - Player 5 (Yellow) skips a cinematic sequence
- Player - Player 6 (Orange) skips a cinematic sequence
- Player - Player 7 (Green) skips a cinematic sequence
- Conditions
- (Human Return <gen> is on) Not equal to True
- Actions
- Game - Display to (Player group((Triggering player))) the text: |cff1E90FFSending a...
- Unit Group - Pick every unit in (Units owned by (Triggering player)) and do (Actions)
- Loop - Actions
- Unit - Order (Picked unit) to Attack-Move do (Center of Region 014 <gen>)
- Loop - Actions
- Trigger - Turn on Human Return <gen>
- Trigger - Turn off (This trigger)
- Events
Trigger:
- Human Return
- Events
- Player - Player 3 (Teal) skips a cinematic sequence
- Player - Player 4 (Purple) skips a cinematic sequence
- Player - Player 5 (Yellow) skips a cinematic sequence
- Player - Player 6 (Orange) skips a cinematic sequence
- Player - Player 7 (Green) skips a cinematic sequence
- Conditions
- (Human Sending <gen> is on) Not equal to True
- Actions
- Game - Display to (Player group((Triggering player))) the text: |cff1E90FFReturning...
- Unit Group - Pick every unit in (Units owned by (Triggering player)) and do (Actions)
- Actions - Loop
- Unit - Order (Picked unit) to Move (Center of Region 019 Kopiuj <gen>)
- Actions - Loop
- Wyzwalacz - Turn on Human Sending <gen>
- Wyzwalacz - Turn off (This trigger)
- Events
the problem is that 2 triggers are running while skippin cinematics sequence (Esc)... Why? 2nd trigger is set off tough