Some stupid question

LiveSsenkrad

Member
Reaction score
3
if a unit dies how do you make the bounty recieved a texts that floats upwards and not stay stationary?
 

Furberg

Ultra Cool Member
Reaction score
45
if a unit dies how do you make the bounty recieved a texts that floats upwards and not stay stationary?

You gotta enable something - here is a trigger where the floating text will not stay still:

Code:
Floating Text
    Events
        Map initialization
    Conditions
    Actions
        Floating Text - Create floating text that reads Illustration! at (Position of Peon 0002 <gen>) with Z offset 0.00, using font size 25.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
        Floating Text - Change (Last created floating text): Enable permanence
        Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
        Floating Text - Change the lifespan of (Last created floating text) to 5.00 seconds
        Floating Text - Change the fading age of (Last created floating text) to 5.00 seconds
 

PrisonLove

Hard Realist
Reaction score
78
Code:
    Events
        Map Initialization

    Conditions

    Actions
        Player Group - Pick every player in (All Players) and do actions
            Loop Actions
                Player - Turn gives bounty on for (picked player)
 
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