Anyone have a trigger that will still count quest items that are stacked in one slot? I tried making variables using item charges but I couldn't get that to work either. +Rep for your help.
Ahh i see no problem.
Here's a simple trigger
(Tested and worked)
Trigger:
Quest
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to ITEM NEEDED
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Charges remaining in (Item being manipulated)) Equal to NUMBER NEEDED
Then - Actions
Quest - Display to (All players) the Quest Update message: You found all the items!
Else - Actions
Do nothing
Words in capital letters are what you are putting, such as:
ITEM NEEDED = item you need to get
NUMBER NEEDED = number of charges of the potion that are needed.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory