Stacking events

bajaist

Member
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4
Lets say there are 5 regions 1,2,3,4,5, of same size. Where 1,2,3,4 are forming square, and 5 is in same position as 1. So i made trigger where 1 goes to 2, 2 to 3, 3 to 4, 4 to 5 and 5 to 1, they switch. 5 is only helping.
I know that events are set at map initialization, and for region they don't work if region move, so if i made
Event
Unit enters 1
Action
Anything

won't work after first switch. So if they are switching for 1 min every sec, and with every switch I add event to 1,2,3,4, after 1 min there would be 240 events, 60 for each region, and 236, i think, won't work.
My question is how will that affect game, will there be any lag, crash?
 
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