Hi!
In the trigger editor, if i want to create an event, that triggers when any destructible dies on the map, i just realize that I cant do it since with the "destructible dies" function i can only refer to specific destructibles, and with the "a destructible dies within region" i cannot cover the whole map. For example, when i set region to whole map, it does not work beacuse it can monitor only 64 destribles.
I want to create a map which is covered with different types of rock chunks, and when you kill one of them, it drops an item depending on the type of the destructible.
Plz help me if you got my point
In the trigger editor, if i want to create an event, that triggers when any destructible dies on the map, i just realize that I cant do it since with the "destructible dies" function i can only refer to specific destructibles, and with the "a destructible dies within region" i cannot cover the whole map. For example, when i set region to whole map, it does not work beacuse it can monitor only 64 destribles.
I want to create a map which is covered with different types of rock chunks, and when you kill one of them, it drops an item depending on the type of the destructible.
Plz help me if you got my point