terrain leaks?

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im getting and instant fatal on map initialization with all triggers disabled :/
is there anything regaurding terrain/camera's/rects that anyone knows leaks? :thdown: because this is quite irritating...
 

hgkjfhfdsj

Active Member
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some fatal error (not trigger related) causes:
- preplaced corrupted model/skin
- preplaced units in out of bound
- forced entered values in spells/units/properties in objects editor etc
- excessive arrays with 8192 (large) size (tbc)

also, Fatal Error != Memory Leak. (not necessarily...)
 

hgkjfhfdsj

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i think some fields that have negative values incorrectly used will cause fatal errors, though im not entirely sure...

also, perhaps more info on this fatal error?? eg when did you get it, what you previously did/completed/added, what did the most previous recent update before the fatal error have that the current does not–the error cant just come out of no way & and at any time :p.
 

perkeyone

something clever
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there is an option to allow negative values in the object editor...
you have to hold shift and then click the entry to change it.
you are "forcing" it to be negative.
 

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the only thing i've done since i played it last was add a respawning trigger :/ which was disabled.
 

Accname

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doesnt matter whether its disabled or not, let the JassHelper run a check of your code and see whether its bugged.
 
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