Sunchips
New Member
- Reaction score
- 6
For now I want the text message "Knight" to be shown for a player who selects a "Knight Selection"-unit on my map but it won't show the message. Here's my trigger
Trigger:
- Text Knight
- Events
- Unit - Knight Selection 0010 <gen> Is selected
- Conditions
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Triggering player) Equal to Player 1 (Red)
- Then - Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: Knight
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Triggering player) Equal to Player 2 (Blue)
- Then - Actions
- Game - Display to Player 2 (Blue), at offset (0.00, 0.00) the text: Knight
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Triggering player) Equal to Player 3 (Teal)
- Then - Actions
- Game - Display to Player 3 (Teal), at offset (0.00, 0.00) the text: Knight
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Triggering player) Equal to Player 4 (Purple)
- Then - Actions
- Game - Display to Player 4 (Purple), at offset (0.00, 0.00) the text: Knight
- Else - Actions
- Do nothing
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Events