Things affecting unit's turning speed?

Handless

New Member
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What things can change the unit's turn rate? I have two heroes with same model, movement speed and turn rate, but the other one still turns at least twice slower than the other.
 

Nenad

~Choco Coronet~ Omnomnom
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137
Whatever affects the turn rate, it is not the movement speed - turn rate. That makes little to no difference, but i believe being slowed may slow you're turn rate, also check out some random slow effects, like purge.
 

Accname

2D-Graphics enthusiast
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i cant remember correctly how that value was called nor am i able to look it up right now but look for something like "movement interpolation" or so. this value should be set to 0 for fastest turn rates, max is 8 which makes the turning around slower.
 

DioD

New Member
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57
orientation interpolation affect only model animation, not movement or attack.

movement and attack affected by turn speed, it range 0.1-1.0 values over and below will count as limits.
 

Handless

New Member
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2
Thanks to all who replied.

Orientation interpolation did the trick. I don't know if that just affects the model, but at least triggers now consider the unit's facing angle to change at the same speed as the other unit's.
 
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