Model Time Aura

nc, but previewing in magos is crappy, a model will look good inside wc3

I'll add an in-Game screeny, one moment, plox

EDIT:
Something.jpg

Uhhh... I couldn't get a better one.. .If someone else can, please upload =)
 
I think you should add the in-game screenshot to the first post. Just my two cents.
 
Great aura, I can only imagine how people could use it. I wouldn't be suprised if they used it for Faceless Void in- err.. you know what nevermind I'm not even gonna bring it up -.-
 
Great aura, I can only imagine how people could use it. I wouldn't be suprised if they used it for Faceless Void in- err.. you know what nevermind I'm not even gonna bring it up -.-

Well, I can't immagine Do.A would use this =P
And I don't care, realy ^.^
O just want it approved, so that I can sleep again *_*
 
Is it just that one screenshot, or do the ghosts not appear in-game?
 
Well,
I got bored so I started to look around at Models and stuff.
I found a TimeAura Model made by "MC", and as I tokk a look at it, it seemed just too big. So I decided to create my own.
So, here is my version of a 'Time Aura'.
TimeAura.jpg

Something.jpg

The Ghosts spin clockwise, and the Pointer spins counter-Clockwise. The Ghosts and the Pointer flash (Meaning, that they become visible and less visible from time to time).
Also, please note that, when looking at the Model in Magos, the Ghosts seem to move "Backwards". In-Game the Ghosts spin as they should.
Feedback is appriciated =)
Also, you don't have to give credits if you don't want to, but it is appriciated.
Have Fun !


EDIT: Reuploaded with the Readme File. Waiting for Approvezorness =P

Oh man I like it very much. I will use it in my project. Thanks a lots...
 
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