Just starting out with the SC2 editor here, trying to move over my WC3 experience. Having a weird issue with a Timer Window. While in game, it's not counting at all, it sits a 0:00:00. Here's my trigger:
I've tried changing Game Time to Real Time and (Last started timer) to SetupTimer, with no results. The window just sits there at 0:00:00.
Thanks for the help!
Trigger:
- Events
- Game - Map Initialization
- Local Variables
- SetupTimer = (New timer) <Timer>
- Conditions
- Actions
- Timer - Start SetupTimer as a One Shot timer that will expire in 180.0 Game Time seconds
- Timer - Create a timer window for (Last started timer) with the title "Setup Phase" using Remaining time (Initially Visible)
I've tried changing Game Time to Real Time and (Last started timer) to SetupTimer, with no results. The window just sits there at 0:00:00.
Thanks for the help!