U
Unregistered
Guest
Hi,
i got a problem.
I need a building to be replaced if it kills a unit from player5 and has full hp.
I did it this way :
-Unit from Player5 is killed
-Killing Units life = 20
-Killing Unit Type=Tower
-Replace Killing Unit with NewTower at old Units Life and Mana
So far so good. This works well, till the Tower is a Tower with Splash Damage killing more then one Unit with one shot.
If the Tower kills 2 Units with one shot this happens :
The trigger is triggered two times simultanous, because two units are killed. So the Tower is replaced two times and this ends in having two towers of the new type.
I tried to get rid of this error by altering the action as following :
-If Killing Unit is Alive replace Killing Unit with New Tower at old ...
Anyone got any idea how to solve this Problem ? I got no idea left.
You can also write me an Email to : [email protected].
Thx
Tommie
i got a problem.
I need a building to be replaced if it kills a unit from player5 and has full hp.
I did it this way :
-Unit from Player5 is killed
-Killing Units life = 20
-Killing Unit Type=Tower
-Replace Killing Unit with NewTower at old Units Life and Mana
So far so good. This works well, till the Tower is a Tower with Splash Damage killing more then one Unit with one shot.
If the Tower kills 2 Units with one shot this happens :
The trigger is triggered two times simultanous, because two units are killed. So the Tower is replaced two times and this ends in having two towers of the new type.
I tried to get rid of this error by altering the action as following :
-If Killing Unit is Alive replace Killing Unit with New Tower at old ...
Anyone got any idea how to solve this Problem ? I got no idea left.
You can also write me an Email to : [email protected].
Thx
Tommie