Hi cool people; if after reading you wander why "and others" is because I come with many doubts all the time and it will not be cool to open various threads for this.
My problem by now is that I want to make this skill:
Double Hit
Gives possibility of making conseccutive attacks
There should be a really better way of making it but i was making it this way:
I made 2 skills; the main, that is the one that the player is going to interact with, that conssists of a passive spell that gives a possibility for each hit to put the effect (Double Hit) on attacked unit, and the trigger, checking if this buff is on, will add the second skill: Double Hit, based on resistance aura (with +100% Attack Speed) to the hero; wait 1 second and then remove it so he will give one or two bonus hits depending on his attack speed.
This is my Trigger:
-A unit is attacked
Conditions:
-Triggering Unit has buff Double Hit - True
Actions:
Of course this doesn't work and anyway if I make it work it will make everyone hitting the same unit double hit it and thats why im asking for your help
If you can't tell me how to fix so it works or a better way to make this spell I will be really greatfull. Sorry if I have bad English is not my language .
Also I'm Making another skill:
Exploding Arrow
This arrow explodes on touch dealing bonus damage to its target and damaging also nearby units.
I just used flaming arrows for resource spell and then made this trigger:
This doesn't work too I will really aprecciate your help
Thanks everyone a lot.
My problem by now is that I want to make this skill:
Double Hit
Gives possibility of making conseccutive attacks
There should be a really better way of making it but i was making it this way:
I made 2 skills; the main, that is the one that the player is going to interact with, that conssists of a passive spell that gives a possibility for each hit to put the effect (Double Hit) on attacked unit, and the trigger, checking if this buff is on, will add the second skill: Double Hit, based on resistance aura (with +100% Attack Speed) to the hero; wait 1 second and then remove it so he will give one or two bonus hits depending on his attack speed.
This is my Trigger:
-A unit is attacked
Conditions:
-Triggering Unit has buff Double Hit - True
Actions:
- Unit - Add Double Hit (Based on Resistance Aura) to attacking unit
- Wait 1 second
- Unit - Remove Double Hit from Attacking Unit
Of course this doesn't work and anyway if I make it work it will make everyone hitting the same unit double hit it and thats why im asking for your help
If you can't tell me how to fix so it works or a better way to make this spell I will be really greatfull. Sorry if I have bad English is not my language .
Also I'm Making another skill:
Exploding Arrow
This arrow explodes on touch dealing bonus damage to its target and damaging also nearby units.
I just used flaming arrows for resource spell and then made this trigger:
- A unit finishes casting a ability
- Triggering Unit is a Hero - True
- Ability Being Cast equal to Exploding Arrow
- Pick every unit in (Units within 300.00 of (Target point of ability Being Cast)) and do Actions:
- Set Life of (Picked Unit) to ((Life of Picked Unit)) - (50 x (Level of Ability Being Cast)) for Trigering Unit)))
This doesn't work too I will really aprecciate your help
Thanks everyone a lot.