sunshinex3
You can change this now in User CP.
- Reaction score
- 7
[/noparse][/b]
Zerg Primal Bonuses
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(Level of Damage Bonus (all units) for (Killing unit)) Equal to 100
(Current research level of Primal Evolution (Zerg) for (Owner of (Killing unit))) Equal to 1
Actions
Unit - Set level of Damage Bonus (all units) for (Killing unit) to 1
Unit - Set level of Attack Speed Bonus (All Units) for (Killing unit) to 1
Unit - Set level of Armor Bonus (All Units) for (Killing unit) to 1
Unit - Remove Life Bonus (All Units 10) from (Killing unit)
Unit - Add Life Bonus (Zerg Primal Upgrade) to (Killing unit)
Unit - Add Attack Speed Bonus (Zerg Primal Upgrade) to (Killing unit)
Unit - Add Damage Bonus (Zerg Primal Upgrade) to (Killing unit)
Unit - Add Armor Bonus (Zerg Primal Upgrade) to (Killing unit)
[noparse]
the first part of these actions the set level and remove, works just fine.
the second part works the first time but this trigger is supposed to fire every time Damage Bonus reaches 100 it works well the FIRST TIME it fires off. but the second time it fires off the first bottom 4 actions do not fire again.
how do i get the zerg primal Upgrade actions to repeatedly occur? right now they can only be applied to a unit once, but not twice or an infinite number of times and i don't know why.
Zerg Primal Bonuses
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(Level of Damage Bonus (all units) for (Killing unit)) Equal to 100
(Current research level of Primal Evolution (Zerg) for (Owner of (Killing unit))) Equal to 1
Actions
Unit - Set level of Damage Bonus (all units) for (Killing unit) to 1
Unit - Set level of Attack Speed Bonus (All Units) for (Killing unit) to 1
Unit - Set level of Armor Bonus (All Units) for (Killing unit) to 1
Unit - Remove Life Bonus (All Units 10) from (Killing unit)
Unit - Add Life Bonus (Zerg Primal Upgrade) to (Killing unit)
Unit - Add Attack Speed Bonus (Zerg Primal Upgrade) to (Killing unit)
Unit - Add Damage Bonus (Zerg Primal Upgrade) to (Killing unit)
Unit - Add Armor Bonus (Zerg Primal Upgrade) to (Killing unit)
[noparse]
the first part of these actions the set level and remove, works just fine.
the second part works the first time but this trigger is supposed to fire every time Damage Bonus reaches 100 it works well the FIRST TIME it fires off. but the second time it fires off the first bottom 4 actions do not fire again.
how do i get the zerg primal Upgrade actions to repeatedly occur? right now they can only be applied to a unit once, but not twice or an infinite number of times and i don't know why.