Hello everybody long time no see,I am having trouble with a map.I don't know how to make it fun.
For some time I had aserious lack of inspiration,and I could really use some help.I am triger noob,but with concrete examples,I can learn prety damn fast be it jass or GUI(I don't have any preference,I suck at both in the moment I wrote this).
What I am trying to do is to make a hero arena/hero defense map that can be played WITH or WITHOUT human oponents.
So basicaly I need to ask you guys the BIG QUESTION:How would you make a hero arena fun.Lots of random events?Lots of Sumonable Bosses?Or should I just try and make a Hero Defense Map which can be played WITH or WITHOUT human oponents.
sidenote:When I say a map that can be played WITH or WITH OUT human,I'm refering to those maps where all the players are concentrated in one force, if there are to few to play the game with the game room full or the numbers are uneven(for example say there are 5 players in total,2 in force A,3 in force B, and we need 5 more players,3 for force A and 2 for force B, but no one joined the f***ing game for over an hour,so instead of leaving the game we all gather in either force A or force B and play versus the enviroment.
For some time I had aserious lack of inspiration,and I could really use some help.I am triger noob,but with concrete examples,I can learn prety damn fast be it jass or GUI(I don't have any preference,I suck at both in the moment I wrote this).
What I am trying to do is to make a hero arena/hero defense map that can be played WITH or WITHOUT human oponents.
So basicaly I need to ask you guys the BIG QUESTION:How would you make a hero arena fun.Lots of random events?Lots of Sumonable Bosses?Or should I just try and make a Hero Defense Map which can be played WITH or WITHOUT human oponents.
sidenote:When I say a map that can be played WITH or WITH OUT human,I'm refering to those maps where all the players are concentrated in one force, if there are to few to play the game with the game room full or the numbers are uneven(for example say there are 5 players in total,2 in force A,3 in force B, and we need 5 more players,3 for force A and 2 for force B, but no one joined the f***ing game for over an hour,so instead of leaving the game we all gather in either force A or force B and play versus the enviroment.