Dimaspy
New Member
- Reaction score
- 19
Right, my thought was sort of like this. You pick up an item (a gun in this case), and when picked up, it turns on combat - attack 1 (the ranged attack) and turns off combat - attack 2 (the melee attack). When dropped, it does the opposite.
Is this possible to make with the GUI? Or do I need JASS? Or is there some easier way?
Is this possible to make with the GUI? Or do I need JASS? Or is there some easier way?