System Unit Knockback System

emjlr3

Change can be a good thing
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one can do it easierly if there is a function for them
 

Beetlebomb

New Member
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>GUI users don't use NewGen editors

That's not true at all.

However, I do use JASS now, but before I started using JASS I had NewGen on my computer because it helped give me limitless destructible/doodads, etc. It's more then just a pure JASS helper(although that's mainly what it is)
 

Flare

Stops copies me!
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2) Because of how i made it GUI friendly , setting up a simple variable edit Example trigger.
Doesn't take a genius to actually come up with something like that with their own initative for use with any other system, end-user can make a system as GUI friendly as they want if they have any clue on how to use global variables in JASS

Removed the code stuff, was getting mixed up between differences between how I would do it, and how it's done here :p
 

Artificial

Without Intelligence
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326
> but you still have data in List[5]
He doesn't. If he has 5 instances, they are in slots 0, 1, 2, 3 and 4.
The created data is stored to the array slot COUNT before COUNT is increased.

> now we've lost access to the original List[4] data
Isn't that the one that you just moved to slot 1?
 

Flare

Stops copies me!
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He doesn't. If he has 5 instances, they are in slots 0, 1, 2, 3 and 4.
(assuming your arrays start at 1, doesn't really make a difference)
:p Even if the arrays started at 0, same situation would apply, just different indexes

EDIT: Bleh, I'm too used to doing static timer loops my way, lame :( Mixed up FTL

Isn't that the one that you just moved to slot 1?
So it is... I must read my posts before posting :D
 
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