Hello everyone, Its been quite a while!
I've been doing some hobby mapping here and there and came across something confusing while using GUI triggers to create units and issue basic move orders to them. When the movement orders are issued targeting a point, they go to the designated point, and than moments later attempt to go back to their original position. Is there a way to prevent this from happening?
I've been doing some hobby mapping here and there and came across something confusing while using GUI triggers to create units and issue basic move orders to them. When the movement orders are issued targeting a point, they go to the designated point, and than moments later attempt to go back to their original position. Is there a way to prevent this from happening?