Edit: Going to rewrite this...:
Look at the spell Wildghost of the Farseer! ( 'ACs7' or 'A0sf' )
The tooltip has the following text in it (translated):
Summons <ACs7,DataB1> spirit wolves, which fight the enemies of the farseer. |nLasts <ACs7,Dur1> seconds. |n|n|cffffcc00Rank 1|r - <osw1,realHP> hitpoints, <osw1,mindmg1> - <osw1,maxdmg1> points of damage. |n|cffffcc00Rank 2|r - <osw2,realHP> hitpoints, <osw2,mindmg1> - <osw2,maxdmg1> points of damage and 'Critical Strike'. |n|cffffcc00Rank 3|r - <osw3,realHP> hitpoints, <osw3,mindmg1> - <osw3,maxdmg1> points of damage, 'Critical Strike' and 'Invisibility'.
The <ACs7,DataB1> is common. But what I want to know is something like <osw1,mindmg1>. These refer to the spirit wolves summoned by the spell (osw1 is the rawdata of the spirit wolf ofc)
So are there any other data fields of unit that work like this either in ability or in unit tooltips?
Here we only got healthpoints, mindamage and maxdamage
Look at the spell Wildghost of the Farseer! ( 'ACs7' or 'A0sf' )
The tooltip has the following text in it (translated):
Summons <ACs7,DataB1> spirit wolves, which fight the enemies of the farseer. |nLasts <ACs7,Dur1> seconds. |n|n|cffffcc00Rank 1|r - <osw1,realHP> hitpoints, <osw1,mindmg1> - <osw1,maxdmg1> points of damage. |n|cffffcc00Rank 2|r - <osw2,realHP> hitpoints, <osw2,mindmg1> - <osw2,maxdmg1> points of damage and 'Critical Strike'. |n|cffffcc00Rank 3|r - <osw3,realHP> hitpoints, <osw3,mindmg1> - <osw3,maxdmg1> points of damage, 'Critical Strike' and 'Invisibility'.
The <ACs7,DataB1> is common. But what I want to know is something like <osw1,mindmg1>. These refer to the spirit wolves summoned by the spell (osw1 is the rawdata of the spirit wolf ofc)
So are there any other data fields of unit that work like this either in ability or in unit tooltips?
Here we only got healthpoints, mindamage and maxdamage