It's set from 3-12 because I don't want it working for red, blue, passive, victim, hostile, or extra. And yes it's set to something. Unless MainUnit dies. The trigger is supposed to make sure it's always set to something or the player is defeated.
Dying Unit works. It works in all the other triggers. I am not testing as players 1 or 2, because nothing else works for them either until I get to them.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!