(Item-type of (Item being manipulated)) Equal to |cFF008000Mana Crystal|r
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Gloves of the Magi) Equal to True
((Triggering unit) has an item of type Circlet of Nobility) Equal to True
Then - Actions
Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Item - Remove (Item carried by (Triggering unit) of type Gloves of the Magi)
Item - Remove (Item carried by (Triggering unit) of type Circlet of Nobility)
Hero - Create Mana Crystal and give it to (Triggering unit)
Else - Actions
Game - Display to (Player group((Triggering player))) the text: |cffff0000You don't...
Player - Add 1300 to (Triggering player) Current gold
Non-Hero units must run this trigger.
Trigger:
(Item-type of (Item being manipulated)) Equal to |cFF008000Mana Crystal|r
This item have a powerup ability with "use automatically when acquired"
In my map, all items are powerups. So you can buy them even if your inventory is full. Basically if you buy Claws of Attack PowerUp, It adds you Claws of attack item. But it does not work with carrier units.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory