waaaks!
Zinctified
- Reaction score
- 255
Import Difficulty:High
Non-Castable Mirror Image:
The Hero Creates one image of itself.
Level 1:Deals 25% damage, Receives 400% damage
Level 2:Deals 50% damage, Receives 300% damage
Level 3:Deals 75% damage, Receives 200% damage
Level 4:Deals 100% damage, Receives 100% damage
Rot:
The Hero rots itself, dealing damage per second to itself and enemies nearby, also slowing enemy units movement speed
Level 1: Deals 25 damage per second
Level 2: Deals 50 damage per second
Level 3: Deals 75 damage per second
Level 4: Deals 100 damage per second
Blood Bath:
Each time the hero kills a unit, it gains little amount from the prey's max hp.
Level 1:Gains 5% max life from killed Creep, 10% max life from killed Hero
Level 2:Gains 10% max life from killed Creep, 20% max life from killed Hero
Level 3:Gains 15% max life from killed Creep, 30% max life from killed Hero
Level 4:Gains 20% max life from killed Creep, 40% max life from killed Hero
Ice Field:
The Hero creates ice pulse around him, dealing 200 damage and slows enemy units near the pulse for 7 seconds
99% GUI 1% JASS on Mirror Image's trigger
I didn't find any leaks
Non-castable Mirror Image : From DotA, and custom script help from Tinki3
Rot : Still at DotA, but many of this Rot triggers are solved by myself
Blood Bath : And Still from DotA (i didn't find ppl suggesting this blood bath, thats why i try making it myself)
Icy Field: No not in DotA, i get this from Daelins Static Shape GUI, i studied that a lot thanks Daelin
Non-Castable Mirror Image:
The Hero Creates one image of itself.
Level 1:Deals 25% damage, Receives 400% damage
Level 2:Deals 50% damage, Receives 300% damage
Level 3:Deals 75% damage, Receives 200% damage
Level 4:Deals 100% damage, Receives 100% damage
Rot:
The Hero rots itself, dealing damage per second to itself and enemies nearby, also slowing enemy units movement speed
Level 1: Deals 25 damage per second
Level 2: Deals 50 damage per second
Level 3: Deals 75 damage per second
Level 4: Deals 100 damage per second
Blood Bath:
Each time the hero kills a unit, it gains little amount from the prey's max hp.
Level 1:Gains 5% max life from killed Creep, 10% max life from killed Hero
Level 2:Gains 10% max life from killed Creep, 20% max life from killed Hero
Level 3:Gains 15% max life from killed Creep, 30% max life from killed Hero
Level 4:Gains 20% max life from killed Creep, 40% max life from killed Hero
Ice Field:
The Hero creates ice pulse around him, dealing 200 damage and slows enemy units near the pulse for 7 seconds
99% GUI 1% JASS on Mirror Image's trigger
I didn't find any leaks
Non-castable Mirror Image : From DotA, and custom script help from Tinki3
Rot : Still at DotA, but many of this Rot triggers are solved by myself
Blood Bath : And Still from DotA (i didn't find ppl suggesting this blood bath, thats why i try making it myself)
Icy Field: No not in DotA, i get this from Daelins Static Shape GUI, i studied that a lot thanks Daelin