linamus
I r bak!
- Reaction score
- 57
HTML:
Then - Actions
Set SpellDamageInteger[(Player number of (Owner of (Triggering unit)))] = (SpellDamageInteger[(Player number of (Owner of (Triggering unit)))] + 20)
Wait 20.00 seconds
Set SpellDamageInteger[(Player number of (Owner of (Triggering unit)))] = (SpellDamageInteger[(Player number of (Owner of (Triggering unit)))] - 20)
Will this action be done after 20 seconds if someone else would fire event? Won't it be owerwritten by new triggering unit?
___________________________
Best Ideas Comes When You're Not Thinking
-> The Land Of Wonders
-> Simple Equipment System TuT