Other XANID (The Platformer)

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Any videos made out of this are okay, I have no problem with those at all.. :p

Though, it'd be nice if you linked this thread there.
 

Renendaru

(Evol)ution is nothing without love.
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That looks sort of epic!
 

Zack1996

Working on a Map
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6 Month Epic bump.
Even more epic preview 0_o
Yet more epic Screen Stretching Screenie. Please put it in spoilers xD

Anyway, waiting for it!
 
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Add the Pink Kirby with jump animations :D
Thanks for reminding me. I need ideas for the model of the character. (it won't be a pink Kirby!)

I'm currently working on some kind of a physics engine. Oooh god, I just hate anything physics related.

EDIT:// Just updated The Platformer 1.1 to 1.1b (removed "return bugs") so any bugs can be reported.
 

Sevion

The DIY Ninja
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>Model

Uh... How about.... PINK KIRBY!!! :D

Uh, for realz, yo, you should like make it..... a fuzzy pink ball? I dunno. I think a wisp is fine, honestly. But something like the black demon in your ava would be cool ;o
 

Renendaru

(Evol)ution is nothing without love.
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309
>Model

Uh... How about.... PINK KIRBY!!! :D

Uh, for realz, yo, you should like make it..... a fuzzy pink ball? I dunno. I think a wisp is fine, honestly. But something like the black demon in your ava would be cool ;o

You mean Nibbler?
 

Zack1996

Working on a Map
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Add a Shade xD
Really great that you decided to continue this project! I really enjoyed it :)

The wisp is kinda ok, but it doesn't have any proper walk animation (its the same as stand?). I think you should use some funny and cool model for this, like a Furbolg or Pandaren (so they can roll around!)

Good luck!
 

Sevion

The DIY Ninja
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;o If you could make the player's unit rolled onto the side so they look like they're really on the surfaces, that would be ownage :D Right now, wisps look good because it doesn't matter what roll/pitch/yaw they're at, they look right all ways XD
 

Zack1996

Working on a Map
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So true, Sevion. Maybe that's why Uberplayer chose Wisps, 'cos they're easier to work with :)
 
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The model needs some kind of a walk animation, so wisp (I personally hated the wisp model) and shade are out of question :p. Also, there's no model for Nibbler afaik...

The panda idea sounds quite nice.

> If you could make the player's unit rolled onto the side so they look like they're really on the surfaces, that would be ownage
What do you mean?

--

Okay so now I ran into one problem. How should the character kill enemies?
 
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