I think he means when he orders the creeps to move forward into a region, sometimes they decide to go backwards for some reason. I think it's because the creeps are attacked and they try to get to the unit/tower attacking them so they can counter-attack it.
I'm not sure how to solve this other than create regions all along the path(s) and when a unit enters a region, order it to move to the next one (rather than just having a region at the start + end of the path).
Could you also just disable their attack until they get to the end of the path? Or use a plain move command (rather than attack move), or just order to attack whatever is at the end of the path (or a random unit from a region at the end of the path).
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!