[Need]Item - Ideas

Archideas

Active Member
Reaction score
32
Realy? so why is it written, "I want your ideas to be recipes which requires one or more of these items I already pre-made and have implemented in map"

Did I misinterpret that?

True, that hadn't been changed in the first post. But if you had either played the map or looked at the previous pages a bit, you'd hopefully understand.
 

Earlenlajnen

Member
Reaction score
10
This item is pretty weird. Might use it myself... It's like a DotA bottle item of some sort.

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Sparkling Gizmo

Bought From: Supports or Potion Merchant

A dazzling gizmo thats radiates a shimmering light and emits faint ticking noices.
It is said to acess to the owner's most dire needs.


Bonus: Dire Needs (active)
Regenerates up to 100 points of mana and health based on the missing percentage of each.
14 seconds cooldown


Formula:
Code:
a = missing mana points + missing health points
b = missing mana points/a
c = missing health points/a
if a > 100 then
    set a=100
    give mana points a*b
    give health points a*c
else
    give mana points b
    give health points c
endif

Example:

a = 150
b = 50/150 = 0,33
c = 100/150 = 0,66

(a > 100)
sets a = 100
give 33 mana points
give 66 health points

Icon Here!

It's a little more fun then potions at least. :thup:

EDIT: Don't you need any more items?
 

Furby

Current occupation: News poster
Reaction score
144
Thank you Earlenlajnen, that's pretty nice and original idea. :)
(can't rep you now)
 

NoobImbaPro

You can change this now in User CP.
Reaction score
60
furby in your map you will have only these king of items? (items,special bags)
you won't have any recipes?
 

Furby

Current occupation: News poster
Reaction score
144
furby in your map you will have only these king of items? (items,special bags)
you won't have any recipes?

Yes. Adding also recipes would be too confusing.

But there will be something probably very similiar to recipes, but about that later.
 

NoobImbaPro

You can change this now in User CP.
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60
yeah you are right, then you have to make a little more complicated and with a better concept just to make a more interesting and unique map.
I will post you 1-3 bag ideas

icons_2014_btn.jpg

Frost Armor

[Each Item Occupied]
+1 hp regen
+3 armor
+10% resistance to slow (means that when someone want to remove you 50 ms, of you only get 45 ms reduction)

[All slots filled]
Every time you get attacked by hero, all enemies are slowed in 650 radius by 3% (stacks up to 10 times)
(Slow removed after 3 seconds non-attacked)

1:[Booster]
2:[Support]
3:[Protective]
4:[Protective]

icons_10092_btn.jpg

Power Helmet

[Each Booster Occupied]
+1 mana regen
+2 hp regen
+3 defense

[Each Combative Occupied]
+5% boosted pure damage(does not increase damage in stats but when you attack the foe gets bonus x% of damage done with no reductions)
+6% attack speed

[All Slots filled]
+200 max hp
+7% chance when attack to get +500% as for 1 second

1:[Booster/Combative]
2:[Booster/Combative]
3:[Booster/Combative]
 

castrolol

New Member
Reaction score
0
Ring Of Storms
icons_11169_btn.jpg



Gives
+20% attack Speed
Storm Defense(if you is attacked 20% chance to cast a chain light with 100 inicial damage and 4 target -15% damage per target , not orb)
 

castrolol

New Member
Reaction score
0
Helm Of Ancients
icons_11161_btn.jpg


History
Helm Used In Combats With the ancients of War.

Gives
+5 Armor
+5 HP/Sec
Ancients Help( active, call a ancients to help )

base spell "Locust Swarm"
locustswarm.gif

missile the unit "Shade"
shade.gif
 

castrolol

New Member
Reaction score
0
Dagger of Chaos

icons_5522_btn.jpg


Gives
+5 All stats
Chaos Induction (Active, shoot the target with a Dagger of chaos causing confusion in your moviments)

Base Spell Purge or Channel,
Trigger to remove controls and walk in circles
 

random.guy27

New Member
Reaction score
3
Sorry, but we need bag items not recipe.
TBH, That fact still intrigues me.

First thing is when you put booster items. Of course a player will chose the Best item tier component for that stat rather than waste precious gold/honor for a low tier item component.

Second thing. When something stated like, "+1% critical" it is pretty obvious that they will get the item that provides the critical since they want to make the proc chances higher.

So basically, some basic items won't be used since wasting those gold/honor than saving it is a bad thing to do.

But anyway. I don't want to change this if that's what some are thinking.
I still think it's fine.
 
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