Gaming With a near-unprecedented official license for its fan server, one of PC gaming's great MMOs City of Heroes lives again

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The Homecoming team and NCSoft break down the deal that saved City of Heroes.

"You bunch of mad, relentless, beautiful people really went and did it," gushed Yoru-hime. "No more asterisks, no more legal or moral ambiguities hanging over our heads. Let it be shouted far and wide: City of Heroes lives again."

On the day that the fan-run Homecoming server officially became the future of the resurrected City of Heroes, one player professed to have something in their eye. Another was so excited they felt dizzy. Some reminisced about the moment City of Heroes was first shut down over a decade ago, posting videos and testimonies. "I was at the sunset in front of Atlas Park City Hall with my torch! I actually cried at that point," wrote mnbeave. "Now, time to arrest some baddies!"

The celebration on the Homecoming forums this January were a long-awaited catharsis—an outpouring of relief and a bonfire of painful memories many had been too wary to let go of. City of Heroes was a remarkable MMO: a decade and a half before The Avengers came to Fortnite, it was the first game to deliver on the fantasy of the superhero team-up. More than that, it was a landmark in online self-expression—boasting a powerful character creator in which you shaped a unique look and costume for your alter ego, right down to the mask that hid your real-world identity.

 
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