Accname
2D-Graphics enthusiast
- Reaction score
- 1,462
I am working on my own board game for a while now.
The game is supposed to be a multiplayer economy simulation game, much like "The settlers of Catan".
I will only give a little bit of information about gameplay and mechanics since not much is yet final.
The games board consists of multiple provinces. Each province consists of 4 tiles. On each tile you can either gather one kind of resource or you can trade resources.
Players can connect tiles with roads. A player can construct buildings on each tile he has connected with roads.
Only one building can be placed on any tile. Only one road can connect two tiles with each other.
Players gather resource cards and gain action cards which they can use to expand their territory.
I made some mockups and graphics for a video game implementation of the game.
I would really appreciate feedback and constructive criticism on these graphics:
This mockup shows how a game might look like. We got 2 players (red & blue) on a board with 5 provinces.
Here are the tiles for the board; all facing north.
From left to right: Corn (Food), Meadows (Food), Quarry (Brick), Mine (Ore), Forest (Lumber), Lake (Food), Village (Trading)
Here are all the buildings the players can build. They will be colored in the players color.
From left to right: Street, Street, Village (Resources), Town (Resources x2), Kontor (Action: Trade), Castle (Action: Diplomacy), Academy (Action: Science)
The game is supposed to be a multiplayer economy simulation game, much like "The settlers of Catan".
I will only give a little bit of information about gameplay and mechanics since not much is yet final.
The games board consists of multiple provinces. Each province consists of 4 tiles. On each tile you can either gather one kind of resource or you can trade resources.
Players can connect tiles with roads. A player can construct buildings on each tile he has connected with roads.
Only one building can be placed on any tile. Only one road can connect two tiles with each other.
Players gather resource cards and gain action cards which they can use to expand their territory.
I made some mockups and graphics for a video game implementation of the game.
I would really appreciate feedback and constructive criticism on these graphics:
This mockup shows how a game might look like. We got 2 players (red & blue) on a board with 5 provinces.
Here are the tiles for the board; all facing north.
From left to right: Corn (Food), Meadows (Food), Quarry (Brick), Mine (Ore), Forest (Lumber), Lake (Food), Village (Trading)
Here are all the buildings the players can build. They will be colored in the players color.
From left to right: Street, Street, Village (Resources), Town (Resources x2), Kontor (Action: Trade), Castle (Action: Diplomacy), Academy (Action: Science)
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