Crusher
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by Crusher
[YOUTUBE]oQSLO4gNWS4[/YOUTUBE]
by Crusher
[YOUTUBE]oQSLO4gNWS4[/YOUTUBE]
Darkness and Light have been battling for many years, finally heroes come to this land to reveal the real truth of survival. Who will prevail, who will be the last man standing? Find out on this epic battle ground.
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Map Name: Mini Wars Latest Version v1.0b
Map Type: Aeon of Strife, Hero Defense
Maximum Players: 4 versus. 4
Terrain viewment:
What to do?
You pick a hero, wait for the creeps, lane for experience and gold. Once you become stronger, you can kill bosses for treasure and more experience. Kill enemy heroes for Heroic Points which can be later exchanged at your corresponding Castle, which obviously, must be defended.
Controls
The control of all abilities in this map are QWER. Only creeps, pets and bosses have unique hotkeys.
Holy Warrior
Holy warrior, once in the lands of Lordaeron, now left for his own good with some knowledge learned in Warriors Terrace. Holy Warrior searches pure lighting upon his soul and justice upon his enemies.
Main Attribute: Strength
Role in Game: Support & Damage Dealer
Can Learn: Holy Light, Hammer Wrath, Justice Aura, Holy Charge.
Wizard
Manath, Wizard of Arizdoh, keeper of the justice, has a lot potential using his great stuff to condimitate his enemies into the air, swashing them around like he used before, Manath seeks victims to feed them with its magic, and to improve this world from evil.
Main Attribute: Intelligence
Role in Game: Support
Can Learn: Mind Throw, Pulse Magic, Brilliance Aura, Telekinesis.
Mountain King:
Mountain King, living in cold Thundra far away on north, used to move here to get some materials for it's sick father. But before he returned, Munin received letter that his father was killed by undead monsters. The only reason he stays here is to revenge it's father death and to cleanse these lands from ancient evil.
Main Attribute:|r Strength
Role in Game:|r Tanker
Can Learn: Chain Storm Bolt, Thunder Clap, Bash, Storm Bolt Barrage.
Blood Magician
Once used to travel with great master Illidan, now left on its own in these poor lands, searching the victims to satisfy his hunger for magic.
Main Attribute: Intelligence
Role in Game: Nuker & Spell Dps
Can Learn: Flame Strike, Banish, Brain Soak, Flame Collapse.
Night Elf Blademaster
Trained in order of Black Wings, this young Elf Blademaster has a lot of potencial. He can swiftly move or cut any enemy in anger, spinning and drilling around, creating Illusions of himself like a worst nightmare.
Main Attribute: Agility
Role in Game: Damage Dealer
Can Learn: Night Elf Power, Blink, Elf Helix, Shadow in the Dark.
Corher the Dark Titan
Corher, once lived with Mon'Khal in his lands, but then invasion of Centaurs came. Corher goes enrarged with every single step, crushing its enemies to the bone of ther feets, creating massive pulses from the earth.
Main Attribute: Strength
Role in Game: Spell Damage Dealer
Can Learn: Fist Crusher, Raging Throw, Swift Slam, Rock Spinner.
Note: There are more heroes, but you need to test the map to see them.
Holy warrior, once in the lands of Lordaeron, now left for his own good with some knowledge learned in Warriors Terrace. Holy Warrior searches pure lighting upon his soul and justice upon his enemies.
Main Attribute: Strength
Role in Game: Support & Damage Dealer
Can Learn: Holy Light, Hammer Wrath, Justice Aura, Holy Charge.
Wizard
Manath, Wizard of Arizdoh, keeper of the justice, has a lot potential using his great stuff to condimitate his enemies into the air, swashing them around like he used before, Manath seeks victims to feed them with its magic, and to improve this world from evil.
Main Attribute: Intelligence
Role in Game: Support
Can Learn: Mind Throw, Pulse Magic, Brilliance Aura, Telekinesis.
Mountain King:
Mountain King, living in cold Thundra far away on north, used to move here to get some materials for it's sick father. But before he returned, Munin received letter that his father was killed by undead monsters. The only reason he stays here is to revenge it's father death and to cleanse these lands from ancient evil.
Main Attribute:|r Strength
Role in Game:|r Tanker
Can Learn: Chain Storm Bolt, Thunder Clap, Bash, Storm Bolt Barrage.
Blood Magician
Once used to travel with great master Illidan, now left on its own in these poor lands, searching the victims to satisfy his hunger for magic.
Main Attribute: Intelligence
Role in Game: Nuker & Spell Dps
Can Learn: Flame Strike, Banish, Brain Soak, Flame Collapse.
Night Elf Blademaster
Trained in order of Black Wings, this young Elf Blademaster has a lot of potencial. He can swiftly move or cut any enemy in anger, spinning and drilling around, creating Illusions of himself like a worst nightmare.
Main Attribute: Agility
Role in Game: Damage Dealer
Can Learn: Night Elf Power, Blink, Elf Helix, Shadow in the Dark.
Corher the Dark Titan
Corher, once lived with Mon'Khal in his lands, but then invasion of Centaurs came. Corher goes enrarged with every single step, crushing its enemies to the bone of ther feets, creating massive pulses from the earth.
Main Attribute: Strength
Role in Game: Spell Damage Dealer
Can Learn: Fist Crusher, Raging Throw, Swift Slam, Rock Spinner.
Note: There are more heroes, but you need to test the map to see them.
- -SM (Short mode) - All units except heroes have 75% handicap.
- -WM (Warrior Mode) - Every 105 seconds of game time, Giant Warriors will spawn at the centre of the map.
- -FM (Furion Mode) - Enter a secret region to reveal Furion's might!
- -TM (Tower Mode) - After 3 minutes and 20 seconds, Towers recieve +25 bonus damage.
Commands:
- ck (Creep Kill): Shows your creep scores, kill and denies! Basically like -denyinfo!
- DM: Shows how much damage is dealt on a target.
- roll: Rolls a random number between 0 and 100. It is used to split up items when bosses drop fairly.
- unstuck: Are you trapped?
- random: You get a random hero!
- repick: You can now repick a hero!
Scattered around the map are Bosses, they are powerful, but they can drop treasure and provide a good source of gold and experience. Once you've killed them, they grow stronger, leaving you to fight them for a long time if you don't kill them early.
When you become Level 21, you are a champion of your own class! You will be notified with a message and a new set of skills.
Abilities split up into three different groups.
We have:
Every group has a special table of new spells which are binded to the hero itself.
Chat System is a different option of writing text. It allows you to communicate with your allies/enemies with another method.
- Normal Chat System - Normal Chat.
- Dot Chat System - Add a "." before your message and display the text above your character, can be used for taunting or whatever you like
- Global Chat System - Add a "-" before your message and everyone will see it.
- Azrael: Return of the King - View
- Guerilla Method: eSports Official Teaser - View
- Mini Wars: The Truth - View
- Mini Wars: In The Beggining - View
Screenshots:
Image #1:
Image #2:
Image #3:
Image #2:
Image #3:
HIGHLIGHTS:
- Temples are now regenerating when worned
- When you destroy fountain you gain 1000 gold
- Killing Streak Own & Finish Increased per streak
- Experience range increased from 650 to 750 AoE
- Added Dalaran Sky
- Berserker changed from melee (r50) into range (r300)
- Added new hero ''Rampager''
- Fixed an crash exploit futuring in version 1.0
ICONS: - New Icon for ''Deadly Throw''
- New Icon for ''Death Protection''
- New Icon/s for Tome of Experience, Agility, Strength and Intelligence (x3)
- Repaired Boss Armor since it malfunctioned with Hero Armor
- New Icon for Holy Light
ITEMS: - Cursed Sword Attachment fixed
- Stormbringer Recipe glitch fixed
- Tome of Experience cannot be acquired when level 21 and you'll receive your previously purchased gold amount
- Essence Aura increased from -5 to -6
- Bone Staff system changed (you can swap between two items which are in one)
- Rapidly buying book lag fixed
- Stonecutting Glaive Tooltip fixed
- Blacktalon Claws and Mask of Wilderness attributes corrected
HEROES & UNITS: - New Boss upgrade type (armor)
- Azrael now shows text messages over time when being attacked below 60% Hit Points
- Increased base Intelligence of Warmaster by 2
- Pit Lord Intelligence increased by 1
- Deathcrest now burns 70 mana per Purgefication instance
- Deathcrest mana pool increased from 300 to 500
MODES: - Darmeld Mode (-bm) repaired
- Unstuck (-unstuck) reworked for Test Mode. It now automatically teleports triggering unit into center of map
- Added a -kill function in Test Mode. It allows you to kill yourself (it's still in beta version)
- Added a similiar command ''-lvlup'' which will do the same functions as ''-levelup''
ABILITIES & EFFECTS: - Puppet Masters Ultimate can no longer target structures
- Added special effect when you kill an enemy unit (Gold Coins)
- Celestial Energy is now Chaos type of damage
- Storm Bolt missile size increased for 30%
- Starfall fixed
- Tremble Lord Ulti damage increased from 100/200 to 150/300
- Pit Lord Ulti powered
- Added an special effect when spawning Training Statue
- Repaired an bug with ability Burst Aura which granted melee units bonus damage as well
- Repaired True Shot ability
- Remaked War Stomp (Pit Lord)
- Changed special effect when Light Ranger gains level 21
SOUNDS: - Added a sound when ''Essence of Life'' item is acquired
Page Layout created with help of BlackRose.
Cooperational Persons:
- Oninuva (Triggering, helping with balances)
- Furby (Triggering)
- Bboy-Tiger (Ideas)
- BlackRose
- DG-s0r0w
- Pwn
- AKI_SER
- DeepSII. Galaxio
- FearMySty1e
- [SH]De5tRoYeR
- Cro_Ba
- Shinogenji_CRO
- Cpow-Mos
- Second2None
- AVGn00b
- Ogulinac
- RapE|eXile
- prawnik
- 3m!r05
- Bboy-tiger
- grof_garfield
- zinjast
- Rojs-.-
- eXoS
Your feedback is greatly appreciated.