1. if i a sound , will it stop it from playing again ? Like making it unuseable ?
2.
The Game - DIsplay to (All players) the text: A dead traitor spir...
Is displayed around 3 times...Any way to fix this ?
Trigger:
- Sound - Destroy TempSound
2.
Trigger:
- Hint
- Events
- Time - Elapsed game time is 30.00 seconds
- Conditions
- Actions
- Game - Display to (All players) the text: A dead traitor spir...
- Sound - Play FlashBackHalfSecondSecond <gen>
- Set TempSound = (Last played sound)
- Wait 1.20 seconds
- Sound - Destroy TempSound
- Events
The Game - DIsplay to (All players) the text: A dead traitor spir...
Is displayed around 3 times...Any way to fix this ?