If i create a unit by using trigger, should i set a unit variable for it, or next trigger just use "last created unit" is enough if I wont refer to them in future?
If any unit is created between the time of your first and second trigger going off... well... complications arise.
Example:
Trigger 1 creates a hero.
Trigger 2 adds 1 intelligence every second to that hero. It references (Last created unit).
Trigger 3, which was accidentally neglected, spawns a Footman every 0.5 seconds.
Half of the time, your Footman will be the one who is the "Last created unit" and deny your hero experience not only once, but for every single time. Even if that Footman is removed, your hero isn't technically the last created unit.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!