I have a map that spawns trees randomly when a condition is met. Later on I want the trees to be removed when the condition is met again, but I don't want any preset trees to be removed.
Is it possible to add destructibles to a group as they are created, so that I can later delete all destructibles within that group?
Is it possible to add destructibles to a group as they are created, so that I can later delete all destructibles within that group?