Adding Spells to spellbook by trigger?

M

Mythic Fr0st

Guest
Now, im having problems -.-,

I figured out how to get the "Level" thing over the ability, (you need tech requirement

So, I have 11 dummy buildings on the map, Now, a unit gains lvl 10, it researches that, and then adds the corrosponding ability to the right hero... NOW how do I add them to a spell book o_O?
 
M

megrim

Guest
it seems you will need to create several spellbook abilities and replace them once the research is done, it is the only way to do it.
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
No idea what you're actually trying there, but, to add a spell to an already existing spell book,
create a second spell book with just that one spell inside,
make sure both books have the same "data - order id",
add the second book to the Hero,
and disable it with "Player - disable ability".


Apparently, you can also have a book with all abilities to start with, only disabled, and re-enable them as needed.
 
M

Malygos

Guest
Why do u have to use trigger if u can do it without trigger?
Just make custom ability based on "Engineering Upgrade"
It will remove older abilities with new one without changing its level(I suppose)
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top