ninjaalamode
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I've been using locust on the units in my map to make player controlled units unselectable, but it doesn't seem to allow for them to be picked in triggers, and they can't be hit by spells either.
Is there an alternative to Locust units that allows for a player controlled unit to be unselectable, yet still able to be picked through triggers, and still able to be hit by spells?
Is there an alternative to Locust units that allows for a player controlled unit to be unselectable, yet still able to be picked through triggers, and still able to be hit by spells?