attack anim

educator

New Member
Reaction score
9
Ok, well i'v imported a unit, (and it is awsome) it has like 8 or so attack anims
some of them look like they should be ranged and some look like they should be melee. is it possible (in gui) to stop it from using certain anims for normal attacks.
 

Wummi

Just Relax and Smile!
Reaction score
58
The best you can get to (apart from editing the model itself) I think, is that when this unit attacks, make a trigger and go like
Actions-
Play (triggering unit)'s Attack 1 animation

Or if you want more of them
Actions-
Set Interger=Random number between 1 and 5
If/Then/Else
If:
Interger=1
Then:
Play Triggering Unit's Attack 1 animation
Else:
Do Nothing

If/Then/Else
If:
Interger=2
Then:
Play Triggering Unit's Attack 2 animation
Else:
Do nothing

And so on.
 
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