WildTurkey
Previously known as giv_me_rep
- Reaction score
- 87
Hi guys,
Spent the entire day trying to get this pathing system going on this casual map I am making for my friends to play as a group.
Anyway, for some reason it just will not work and the spawned minions are getting hell confused and walking around for ages before continuing.
Map URL: https://www.epicwar.com/maps/255439/
Current GUI:
I have tried a fair few ways of doing this and for some reason it isn't working. I thought maybe I forgot something since last time so I looked up some guides blah blah blah but nothing really worked?
How to fix?
xx
Spent the entire day trying to get this pathing system going on this casual map I am making for my friends to play as a group.
Anyway, for some reason it just will not work and the spawned minions are getting hell confused and walking around for ages before continuing.
Map URL: https://www.epicwar.com/maps/255439/
Current GUI:
Code:
Path to N
Events
Unit - A unit enters Spawn NW to N <gen>
Unit - A unit enters Spawn NE to N <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack-Move To (Center of Direction N <gen>)
Path Direction
Events
Unit - A unit enters Direction E <gen>
Unit - A unit enters Direction N <gen>
Unit - A unit enters Direction S <gen>
Unit - A unit enters Direction W <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack-Move To (Center of Saligna Castle <gen>)
Path House
Events
Unit - A unit comes within 300.00 of Town Hall 0001 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack Town Hall 0001 <gen>
I have tried a fair few ways of doing this and for some reason it isn't working. I thought maybe I forgot something since last time so I looked up some guides blah blah blah but nothing really worked?
How to fix?
xx