I wanted to check on this. When you use the action Convert Player to Player Group, does this create a player group leak? I wasn't sure if its handled differently then other player groups...
I think it leaks if u straight covert the player to playergroup..
i think u should make a variables and store the (covert player to pg) data in it
then only pick units in (the playergroup variables)
lastly remove group
I know how to clean the leaks, I just wanted to make sure there wasn't any sort of constant for these type of player groups, like the All Players function.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!