Hey,
I still havent figured out that data editor...
Please someone give me a hint how to solve an issue.
I want to create a beam that looks like the one from a void ray. Just that it has a 1 second cooldown and lasts for 0.3 seconds, dealing 20 damage every 0.1 seconds.
And thats basicly it. I would know how to do the damage i guess... At least i managed to create the same kind of effect for missiles. I just dont know how it works for beams. Especially what to do with its actor. I mean i want a persistent beam for 0.3 seconds.
Any tutorials on the matter would be appreciated too!
TIA
I still havent figured out that data editor...
Please someone give me a hint how to solve an issue.
I want to create a beam that looks like the one from a void ray. Just that it has a 1 second cooldown and lasts for 0.3 seconds, dealing 20 damage every 0.1 seconds.
And thats basicly it. I would know how to do the damage i guess... At least i managed to create the same kind of effect for missiles. I just dont know how it works for beams. Especially what to do with its actor. I mean i want a persistent beam for 0.3 seconds.
Any tutorials on the matter would be appreciated too!
TIA