X.Terror.X
New Member
- Reaction score
- 10
Creeps dont move like i want
hello, iam making some castle defense map and i got some problems with it
all i made in the map is some enemy sprawned waves and a race that can defend the castle.
my problem is when the creeps start coming in the castle they oftenly get hit by archers and towers first
this will result that the creeps will attack straight for those archers and towers even if they have to pass by other units that are attacking that unit
this happans to some of the units
now it has something to do with the terrain that makes this problem so hard i got a pretty wide lined area where they move in and those towers and archers stand behind some water
anyhow the most importand thing that i want to how could i change this? like they will ignore ranged till last and hit meelee or nearby'st first
is this do able with AI editor?
or do i have to do this with 20 if triggers?
i checked game constants alredy and i never worked with AI editor but that seems for me only importand for meelee maps
oh yeah and the enemy creeps just have a order "Attack move to"
hello, iam making some castle defense map and i got some problems with it
all i made in the map is some enemy sprawned waves and a race that can defend the castle.
my problem is when the creeps start coming in the castle they oftenly get hit by archers and towers first
this will result that the creeps will attack straight for those archers and towers even if they have to pass by other units that are attacking that unit
this happans to some of the units
now it has something to do with the terrain that makes this problem so hard i got a pretty wide lined area where they move in and those towers and archers stand behind some water
anyhow the most importand thing that i want to how could i change this? like they will ignore ranged till last and hit meelee or nearby'st first
is this do able with AI editor?
or do i have to do this with 20 if triggers?
i checked game constants alredy and i never worked with AI editor but that seems for me only importand for meelee maps
oh yeah and the enemy creeps just have a order "Attack move to"