Init
Events
Map initialization
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Wait 3.00 game-time seconds
Unit - Make Master Psychic 0016 <gen> to damage area in 0.00 seconds of size 10000.00 at (Center of (Playable map area)) for 200.00 using attack type Spells and damage type Normal.
Game - Display to (All players) the text: Brzzaaap!