Damage Calculation and Object Editor Data Changes Through Triggers

PooBucket

New Member
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Hey, is it possible to change Object Data through triggers and also calculate total damage? Because I'm making a chain lightning spell and once it's finished, all the damage done is the mana burnt from a dummy unit casting mana burn on enemy units that got hit by the Chain Lightning.
 

Renendaru

(Evol)ution is nothing without love.
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For the Damage Calculation you'll need a damage text system, and for the changing through triggers, I'm not sure most of it is possible, but you can change cmg and etc but not the adavned stuff.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
You can use JASS though...GUI won't work for this, but JASS could if you know how to use it.
 

PooBucket

New Member
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12
No, I want the chain lightning to bounce, and at the end, the total damage is calculated through triggers or a system or program, and then mana burns all the units hit by the chain lightning. The mana burnt is equivalent to how much damage is done even reduced through armors and stuff.
 
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