Pharaoh_
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I have never understood what's the difference between the damage types in Triggers. I need an expert to specify what's the difference.
Damage types in Triggers: Enhanced/ Fire/ Cold/ Lightning/ Poison/ Disease/ Divine/ Sonic/ Acid/ Force/ Death/ Mind/ Plant/ Defensive/ Demolition/ Spirit Link.
1) The "Poison": If i say "..., dealing 300 damage of attack type Spells and damage type Poison", it will make the 300 damage being dealt as damage over time? Or the unit can dispell that damage with Purge let's say?
2) What's their association with Armor and Magic Resistance?
3) I can understand that there is a difference between Fire/ Cold/ Lightning, but what is their difference? I guess a maths formula on damage result?
4) I know that "Mind" damage is used by Atropos in DotA for his ultimate, "Fire" for the Starfall of Mirana.
5) I want to know especially for Death/ Sonic/ Enhanced/ Force. Sonic let's say is really unknown to me.
6) If you are unsure of what's the answer, please, do not post. I need some serious knowledge here, not guessing around.
Damage types in Triggers: Enhanced/ Fire/ Cold/ Lightning/ Poison/ Disease/ Divine/ Sonic/ Acid/ Force/ Death/ Mind/ Plant/ Defensive/ Demolition/ Spirit Link.
1) The "Poison": If i say "..., dealing 300 damage of attack type Spells and damage type Poison", it will make the 300 damage being dealt as damage over time? Or the unit can dispell that damage with Purge let's say?
2) What's their association with Armor and Magic Resistance?
3) I can understand that there is a difference between Fire/ Cold/ Lightning, but what is their difference? I guess a maths formula on damage result?
4) I know that "Mind" damage is used by Atropos in DotA for his ultimate, "Fire" for the Starfall of Mirana.
5) I want to know especially for Death/ Sonic/ Enhanced/ Force. Sonic let's say is really unknown to me.
6) If you are unsure of what's the answer, please, do not post. I need some serious knowledge here, not guessing around.