I'm trying to make a trigger in which a unit takes 7 damage every 8 seconds. If the triggering unit kills a unit too it will get +10 hp, for instance, on a rabbit, +20 on a stag and etc. etc.
Now, whenever I tried making a trigger like this
I turned everything even related to regen off in object editor. Could someone help me on both these triggers?
+rep ^^
Now, whenever I tried making a trigger like this
Trigger:
- Time - Every 8.00 seconds of game time
- Unit - Cause Devourer 007 <gen> to damage Devourer 007 <gen>, dealing 7.00 damage of attack type Hero and damage type Death
I turned everything even related to regen off in object editor. Could someone help me on both these triggers?
+rep ^^