adeoin
Member
- Reaction score
- 11
I made a warstomp that deals damage by percentage of health but the trigger doesnt seem to be running at all.
Level 1 - Deals 15% of health
Level 2 - Deals 30% of health
Level 3 - Deals 45% of health
Level 1 - Deals 15% of health
Level 2 - Deals 30% of health
Level 3 - Deals 45% of health
Trigger:
- Violent Slam
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Violent Slam
- Actions
- Set Caster = (Casting unit)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of Violent Slam for (Casting unit)) Equal to 1
- Then - Actions
- Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 500.00 at (Position of (Casting unit)), dealing ((Life of Caster) x 0.15) damage of attack type Spells and damage type Normal
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of Violent Slam for (Casting unit)) Equal to 2
- Then - Actions
- Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 500.00 at (Position of (Casting unit)), dealing ((Life of (Casting unit)) x 0.30) damage of attack type Spells and damage type Normal
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Level of Violent Slam for (Casting unit)) Equal to 1
- Then - Actions
- Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 500.00 at (Position of (Casting unit)), dealing ((Life of (Casting unit)) x 0.45) damage of attack type Spells and damage type Normal
- Else - Actions
- If - Conditions
- Events