wilze
Active Member
- Reaction score
- 3
Why is this dialog not showing any buttons when I cast the ability?
Trigger:
- LUP Init
- Events
- Unit - A unit Begins casting an ability
- Conditions
- Multiple ConditionsAnd - All (Conditions) are true
- Conditions
- (Ability being cast) Equal to (==) Level UP
- (Casting unit) Equal to (==) UNI_PC[(Player number of (Triggering player))]
- Conditions
- Multiple ConditionsAnd - All (Conditions) are true
- Actions
- Player Group - Add (Owner of (Casting unit)) to PLG_Levelup[1]
- Dialog - Clear DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))]
- Dialog - Change the title of DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))] to Level UP
- Dialog - Create a dialog button for DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))] labelled (STR_Color[13] + Abilities)
- Set DIAB_Levelup_Buttons[1] = (Last created dialog Button)
- Dialog - Create a dialog button for DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))] labelled (STR_Color[13] + Feats)
- Set DIAB_Levelup_Buttons[2] = (Last created dialog Button)
- Dialog - Create a dialog button for DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))] labelled (STR_Color[13] + Stats)
- Set DIAB_Levelup_Buttons[3] = (Last created dialog Button)
- Dialog - Create a dialog button for DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))] labelled (STR_Color[13] + Return)
- Set DIAB_Levelup_Buttons[4] = (Last created dialog Button)
- Dialog - Show DIA_Levelup_Dialogs[(Player number of (Owner of (Casting unit)))] for (Owner of (Casting unit))
- Events