und34d-rul3
New Member
- Reaction score
- 12
will this trigger work??? i made it up on my own. all my variables are set but if you would like to see them please say so
Code:
Events
Time - Elapsed game time is 22.00 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
difficulty2[1] Greater than difficulty2[2]
difficulty2[1] Greater than difficulty2[3]
difficulty2[1] Greater than difficulty2[4]
difficulty2[1] Greater than difficulty2[5]
difficulty2[1] Greater than difficulty2[6]
Then - Actions
Set Wining_kills = Difficulties[1]
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
difficulty2[2] Greater than difficulty2[1]
difficulty2[2] Greater than difficulty2[3]
difficulty2[2] Greater than difficulty2[4]
difficulty2[2] Greater than difficulty2[5]
difficulty2[2] Greater than difficulty2[6]
Then - Actions
Set Wining_kills = Difficulties[2]
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
difficulty2[3] Greater than difficulty2[1]
difficulty2[3] Greater than difficulty2[2]
difficulty2[3] Greater than difficulty2[4]
difficulty2[3] Greater than difficulty2[5]
difficulty2[3] Greater than difficulty2[6]
Then - Actions
Set Wining_kills = Difficulties[3]
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
difficulty2[4] Greater than difficulty2[1]
difficulty2[4] Greater than difficulty2[2]
difficulty2[4] Greater than difficulty2[3]
difficulty2[4] Greater than difficulty2[5]
difficulty2[4] Greater than difficulty2[6]
Then - Actions
Set Wining_kills = Difficulties[4]
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
difficulty2[5] Greater than difficulty2[1]
difficulty2[5] Greater than difficulty2[2]
difficulty2[5] Greater than difficulty2[3]
difficulty2[5] Greater than difficulty2[4]
difficulty2[5] Greater than difficulty2[6]
Then - Actions
Set Wining_kills = Difficulties[5]
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
difficulty2[6] Greater than difficulty2[1]
difficulty2[6] Greater than difficulty2[2]
difficulty2[6] Greater than difficulty2[3]
difficulty2[6] Greater than difficulty2[4]
difficulty2[6] Greater than difficulty2[5]
Then - Actions
Set Wining_kills = Difficulties[6]
Else - Actions
Set Wining_kills = Difficulties[(Random integer number between 1 and 6)]