Rainther
I guess I should write something of value here...
- Reaction score
- 61
Found a workaround
Hi. Is there any efficient way to disable a unit turning capability? I'd need the unit to apart from that being unable to move, attack but use abilities. And I need to restore this afterwards. (So removing 'Aatk' and 'Amov' is out of question)
Hi. Is there any efficient way to disable a unit turning capability? I'd need the unit to apart from that being unable to move, attack but use abilities. And I need to restore this afterwards. (So removing 'Aatk' and 'Amov' is out of question)