S
SgtDonar
Guest
Hey guys,
What would you like to see added to a Helm's Deep map? What would you change about them? What would you do to make it better? Post here with your ideas, comments, critisims, and suggestions. And I will reply best I can, and talk to you about your ideas... And who knows? I might (most likely) add your ideas to the map!
Hero List:
Aragorn- Blue
Haldir- Purple
Gimli- Orange
Theoden, Gamling- Green
Legolas- Dark Green
DOWNLOAD v1.9c!
Here (W.E.T.)/
http://www.epicwar.com/maps/15114/] Or Here(Epic War)
VERSION 1.9c
-White Hand's Fist =REMOVED=
-Troll HP 3k->4k
-Deeping Tower healing aura area 500->1000
-Merc camp put into great hall
-Rider of Rohan unit scaling fixed
=Orc War Tent=
-Organized
=Orc Archer=
-Auto Casted Poison arrows (10 of them)
=Heavy Archer=
-Perfect Dodge
-Add more fire!
=Knight=
-Battle Action (Spirit Link)
-Rage (berzerk)
=Combat Caster=
-Control Magic (good VS Wisps)
-Slow
-Removed Light Arrow to make way for Control Magic
NEW=Field Troll=
-Cleave
-Bash
-Resistant Skin
-Critical Strike
-Hurl Bolder
-Ensnare
-HP=3000
-Defence: Small:1
-10 wood, 4food
NEW=Grand Mage=
-Condurence Aura
-Reveal
-Magic Defence
-InnerFire
-Abolish Magic
-Fearie Fire
-75 Gold hire cost
-preplaced
NEW=Arrow Racks=
-Human alliance archers will have props around them that they can regen their special arrows out of. (Mana regen aura
-Low HP, they are basically just for the begining.
-preplaced
VERSION 1.9b
-Fog Of war put back in
-Hero line of sights changed(900->)1800
-Changed "open side right/left" to "-open left/right", in order to save typing time.
-Human Victory end Cene will be fixed from the change in that made a bug in the 1.8-1.9 transition.
-Another Ranged orc unit with a cool custom ability.
-All archers (human and orc) will gain light arrow (flare)
-Light Ladder's lumber cost up 5 to 10
-Fixed Uruk-Hai weapon hands(what hands they are held in)
-nerfed orc heros (damage sides per die 100->60)
-All Uruk units except Heros, Trolls and Battering Rams can no longer attack Deeping Towers (was creating traffic)
-Rohan Militia
-----------
-Wild Strikes(cleave)
-Uruk Crossbowmen
-----------
-Light Arrow
-Reduced HP 260->250
-Removed Envoloped weapons
-Spearmen
-----------
-Added "Piercing Spears" (chance to do line dmg, passive)
-Retooltiped Hide
-Knights
-----------
-Life leech increased from 16 to 32
-Rohan Hewer(Maul)
-More HP (1700-1800)
-Mithril Armor (Resistant skin)
-Removed Heal, replaced with Improved Defend
-Trolls
-----------
-Higher Damage
-Eyes On Me (Taunt 1000 range)
-Eat Dead (Cannibalize 20/s)
-Rubbery Hide (Hard Skin; 21 reduction)
-Battering Rams
-----------
-Added "Get In!" for Uruk-Hai
-Armor changed from small to fortified
-White Hand's Fist
----------
-Range Reduced to 10,000
-Damage recalculation. Full DMG, 100r/Medium DMG 200r/Small DMG 400r
-added burning oil
=NEW UNITS=
-Uruk-Hai Combat Caster
----------
-Magic Sphere(acid bomb)
-Spell Steal
-5gold, 2food
-Small armor aura
DOWNLOAD v1.9b
Here
VERSION 1.9a:
-Fixed Uruk weapons
-Added Haldir 1 Chance item
Download 1.9a:
Here
VERSION 1.9 Includes:
-Hero level 15 √
-Intro music and triggers removed, I love it and it makes it stand out, but it takes too long to DL on b-net. √
-More custom abilities (lots) †adding slowly!
-Aragorn's overpowered item will be removed (altered into 'Grants him chain dispel, and +12 damage bonus.') √
-Legolas's Ring will be nerfed and given a castable ability. (Recall) √
-Auto-cast bloodlust will be fixed for orcs √
-Hopefully an arthus skin... i cant find the path for it. √
-Deeping Tower HP will be lowered √
-Standard orcs will have HP raised by 10 √
-Archers will gain pierce attack type √
-All orcs will be able to defend. √
-Shattering Arrows (ranged cleave, costs 1 mana, archers that will use have 30 mana and no regen) √
-Flaming Arrows (searing arrows, cost: 1, mana: 40) √
-Nature Arrows (black arrows, cost 1, mana 20, wisps) √
-New Orc Seige weapon model! √
-New Axethrower model! √
-Fixed pathing by the walls behind the deeping wall.√
-Gandalf has his own aura model. √
-Aragorn Talents redone. √
-All units have a critical and a dodge. √
-Camera Help added to F9 menu√
-Gimli talents redone.
-Axethrower gained feedback
-Knight auto-heal fixed
-Now players are unable to sell their items to the potion shops for more money (exploit)
VERSION 1.8 includes:
-Custom Intro, like the intro to the first movie
-Custom Human win end, Gandalf
-Custom load screen, and defeat scorescreen
-Custom map-ping
-Uruk-Hai custom model
-Troll custom model
-Battering ram custom model
-Custom elf archers (male)
-custom light human archers(male)
-custom heavy human archers(male)
-custom knights (mountless)
-Legolas is male! (finnaly lol)
-custom grass doodad
-Custom music
-Humans have a starting 200gold for more units and items.
-Hero level 20
-Doodads look great, and are not girly (you'll see what i mean)
-Humans have 'Deeping Towers' towers with Healing aura and command aura
-Ballistas are accually effective, and can one-shot most Uruks
-A few custom abilities. (More will be added soon.)
Download 1.8: Here
Please post with your comments on the v1.8 or v1.9 map, and if you have any ideas, please post them here. Also, rate the map on epicwar.com.
~Cheers,
Sgt.Donar@USEast; Ouren; Wratmann
What would you like to see added to a Helm's Deep map? What would you change about them? What would you do to make it better? Post here with your ideas, comments, critisims, and suggestions. And I will reply best I can, and talk to you about your ideas... And who knows? I might (most likely) add your ideas to the map!
Hero List:
Aragorn- Blue
Haldir- Purple
Gimli- Orange
Theoden, Gamling- Green
Legolas- Dark Green
DOWNLOAD v1.9c!
Here (W.E.T.)/
http://www.epicwar.com/maps/15114/] Or Here(Epic War)
VERSION 1.9c
-White Hand's Fist =REMOVED=
-Troll HP 3k->4k
-Deeping Tower healing aura area 500->1000
-Merc camp put into great hall
-Rider of Rohan unit scaling fixed
=Orc War Tent=
-Organized
=Orc Archer=
-Auto Casted Poison arrows (10 of them)
=Heavy Archer=
-Perfect Dodge
-Add more fire!
=Knight=
-Battle Action (Spirit Link)
-Rage (berzerk)
=Combat Caster=
-Control Magic (good VS Wisps)
-Slow
-Removed Light Arrow to make way for Control Magic
NEW=Field Troll=
-Cleave
-Bash
-Resistant Skin
-Critical Strike
-Hurl Bolder
-Ensnare
-HP=3000
-Defence: Small:1
-10 wood, 4food
NEW=Grand Mage=
-Condurence Aura
-Reveal
-Magic Defence
-InnerFire
-Abolish Magic
-Fearie Fire
-75 Gold hire cost
-preplaced
NEW=Arrow Racks=
-Human alliance archers will have props around them that they can regen their special arrows out of. (Mana regen aura
-Low HP, they are basically just for the begining.
-preplaced
VERSION 1.9b
-Fog Of war put back in
-Hero line of sights changed(900->)1800
-Changed "open side right/left" to "-open left/right", in order to save typing time.
-Human Victory end Cene will be fixed from the change in that made a bug in the 1.8-1.9 transition.
-Another Ranged orc unit with a cool custom ability.
-All archers (human and orc) will gain light arrow (flare)
-Light Ladder's lumber cost up 5 to 10
-Fixed Uruk-Hai weapon hands(what hands they are held in)
-nerfed orc heros (damage sides per die 100->60)
-All Uruk units except Heros, Trolls and Battering Rams can no longer attack Deeping Towers (was creating traffic)
-Rohan Militia
-----------
-Wild Strikes(cleave)
-Uruk Crossbowmen
-----------
-Light Arrow
-Reduced HP 260->250
-Removed Envoloped weapons
-Spearmen
-----------
-Added "Piercing Spears" (chance to do line dmg, passive)
-Retooltiped Hide
-Knights
-----------
-Life leech increased from 16 to 32
-Rohan Hewer(Maul)
-More HP (1700-1800)
-Mithril Armor (Resistant skin)
-Removed Heal, replaced with Improved Defend
-Trolls
-----------
-Higher Damage
-Eyes On Me (Taunt 1000 range)
-Eat Dead (Cannibalize 20/s)
-Rubbery Hide (Hard Skin; 21 reduction)
-Battering Rams
-----------
-Added "Get In!" for Uruk-Hai
-Armor changed from small to fortified
-White Hand's Fist
----------
-Range Reduced to 10,000
-Damage recalculation. Full DMG, 100r/Medium DMG 200r/Small DMG 400r
-added burning oil
=NEW UNITS=
-Uruk-Hai Combat Caster
----------
-Magic Sphere(acid bomb)
-Spell Steal
-5gold, 2food
-Small armor aura
DOWNLOAD v1.9b
Here
VERSION 1.9a:
-Fixed Uruk weapons
-Added Haldir 1 Chance item
Download 1.9a:
Here
VERSION 1.9 Includes:
-Hero level 15 √
-Intro music and triggers removed, I love it and it makes it stand out, but it takes too long to DL on b-net. √
-More custom abilities (lots) †adding slowly!
-Aragorn's overpowered item will be removed (altered into 'Grants him chain dispel, and +12 damage bonus.') √
-Legolas's Ring will be nerfed and given a castable ability. (Recall) √
-Auto-cast bloodlust will be fixed for orcs √
-Hopefully an arthus skin... i cant find the path for it. √
-Deeping Tower HP will be lowered √
-Standard orcs will have HP raised by 10 √
-Archers will gain pierce attack type √
-All orcs will be able to defend. √
-Shattering Arrows (ranged cleave, costs 1 mana, archers that will use have 30 mana and no regen) √
-Flaming Arrows (searing arrows, cost: 1, mana: 40) √
-Nature Arrows (black arrows, cost 1, mana 20, wisps) √
-New Orc Seige weapon model! √
-New Axethrower model! √
-Fixed pathing by the walls behind the deeping wall.√
-Gandalf has his own aura model. √
-Aragorn Talents redone. √
-All units have a critical and a dodge. √
-Camera Help added to F9 menu√
-Gimli talents redone.
-Axethrower gained feedback
-Knight auto-heal fixed
-Now players are unable to sell their items to the potion shops for more money (exploit)
VERSION 1.8 includes:
-Custom Intro, like the intro to the first movie
-Custom Human win end, Gandalf
-Custom load screen, and defeat scorescreen
-Custom map-ping
-Uruk-Hai custom model
-Troll custom model
-Battering ram custom model
-Custom elf archers (male)
-custom light human archers(male)
-custom heavy human archers(male)
-custom knights (mountless)
-Legolas is male! (finnaly lol)
-custom grass doodad
-Custom music
-Humans have a starting 200gold for more units and items.
-Hero level 20
-Doodads look great, and are not girly (you'll see what i mean)
-Humans have 'Deeping Towers' towers with Healing aura and command aura
-Ballistas are accually effective, and can one-shot most Uruks
-A few custom abilities. (More will be added soon.)
Download 1.8: Here
Please post with your comments on the v1.8 or v1.9 map, and if you have any ideas, please post them here. Also, rate the map on epicwar.com.
~Cheers,
Sgt.Donar@USEast; Ouren; Wratmann