Hi my name is Trolla im very new to all the triggering of wc3 editor but i am learning fast. I need help with a dungeon trigger that goes too a item bay for your reward now i did make one for myself but the problem was that i could only go to the item bay once eg:
Kill Boss > go to the item bay
Kill Boss 2nd Time > it doesnt go to item bay
This is my trigger:
Event:
Unit - Gnoll Champion 0024 <gen> Dies
Condition:
((Killing unit) is A Hero) Equal to True
Action:
Camera - Pan camera for Player 1 (Red) to (Center of Player1PrizeArea <gen>) over 0.00 seconds
Unit - Move (Killing unit) instantly to (Center of Player1PrizeArea <gen>)
Edit:
this is my Boss Respawn Trigger which works fine.
Event:
Unit - A unit owned by Neutral Hostile Dies
Condition:
(Gnoll Champion 0024 <gen> is Summoned) Equal to False
Action:
Wait 3.00 seconds
Unit - Create 1 Gnoll Champion for Neutral Hostile at Point_CR[Integer] facing Default building facing degrees
the Point_CR[Integer] is the position off the boss
im also wondering if i need to make this trigger for seperate players if i want them to go to seperate item bays?
Thank You Too All That Can Help
Kill Boss > go to the item bay
Kill Boss 2nd Time > it doesnt go to item bay
This is my trigger:
Event:
Unit - Gnoll Champion 0024 <gen> Dies
Condition:
((Killing unit) is A Hero) Equal to True
Action:
Camera - Pan camera for Player 1 (Red) to (Center of Player1PrizeArea <gen>) over 0.00 seconds
Unit - Move (Killing unit) instantly to (Center of Player1PrizeArea <gen>)
Edit:
this is my Boss Respawn Trigger which works fine.
Event:
Unit - A unit owned by Neutral Hostile Dies
Condition:
(Gnoll Champion 0024 <gen> is Summoned) Equal to False
Action:
Wait 3.00 seconds
Unit - Create 1 Gnoll Champion for Neutral Hostile at Point_CR[Integer] facing Default building facing degrees
the Point_CR[Integer] is the position off the boss
im also wondering if i need to make this trigger for seperate players if i want them to go to seperate item bays?
Thank You Too All That Can Help