Dynamic JASS hardcoding: Need Testers.

Any chance you could post the code? I'm not able to download it (nothing wrong with The Helper. I've just pretty much been banned for downloading things), and I really want to try this.
 
It's not that easy because its 3 triggers and very sensitive. But if you want a bit of a look...
JASS:
library CodeVar // Useful stuff written by Jesus4Lyf.
    function Stabiliser takes nothing returns nothing
    endfunction
    
    globals
        string array TOCHAR
        integer array bytecode
    endglobals
    function InitTOCHAR takes nothing returns nothing
        set TOCHAR[0]="0"
        set TOCHAR[1]="1"
        set TOCHAR[2]="2"
        set TOCHAR[3]="3"
        set TOCHAR[4]="4"
        set TOCHAR[5]="5"
        set TOCHAR[6]="6"
        set TOCHAR[7]="7"
        set TOCHAR[8]="8"
        set TOCHAR[9]="9"
        set TOCHAR[10]="A"
        set TOCHAR[11]="B"
        set TOCHAR[12]="C"
        set TOCHAR[13]="D"
        set TOCHAR[14]="E"
        set TOCHAR[15]="F"
    endfunction
    function ToHex takes integer i returns string
        local integer r
        local string result=""
        call InitTOCHAR()
        loop
            exitwhen i==0
            set r=i-(i/16)*16
            set result=TOCHAR[r]+result
            set i=(i-r)/16
        endloop
        return "0x"+result
    endfunction
    
    struct CodeVar // Written by Jesus4Lyf
        private static constant trigger Trig=CreateTrigger()
        static method create takes code f returns CodeVar
            return f
            return 0
        endmethod
        method operator code takes nothing returns code
            return this
            return null
        endmethod
        method operator code= takes code f returns CodeVar // Crashes if changed to int
            return .create(f)
        endmethod
        private static method execCode takes code f returns nothing
            call TriggerClearActions(.Trig)
            call TriggerAddAction(.Trig,f)
            call TriggerExecute(.Trig)
        endmethod
        private static method evalCode takes code f returns boolean
            call TriggerClearConditions(.Trig)
            call TriggerAddCondition(.Trig,Condition(f))
            return TriggerEvaluate(.Trig)
        endmethod
        method exec takes nothing returns nothing
            call .execCode(.code)
        endmethod
        method eval takes nothing returns boolean
            return .evalCode(.code)
        endmethod
    endstruct
endlibrary

JASS:
library Bytecode uses CodeVar // Prototype design written by Jesus4Lyf.
    globals
        private constant integer ZERO=1024
        integer POINTERTOZERO//=0x0FBE1EE0 // Memory location for bj_meleeTwinkedHeroes[ZERO].
        private constant integer HEXPAIRSPERINDEX=4
    endglobals
    // Complete abstraction.
    private function GetPointerToIndex takes integer i returns integer
        return POINTERTOZERO+(i-ZERO)*HEXPAIRSPERINDEX // HEX pairs per array index.
    endfunction
    private function WriteToIndex takes integer i, integer data returns nothing
        set bj_meleeTwinkedHeroes<i>=data
    endfunction
    function TestPointer takes nothing returns nothing
        call WriteToIndex(ZERO,0x0C00F5F7)
        call WriteToIndex(ZERO+1,0x11111111)
        call BJDebugMsg(ToHex(CodeVar.create(function GetRandomDirectionDeg)))
    endfunction
    function SetPointer takes nothing returns nothing
        set POINTERTOZERO=CodeVar.create(function GetRandomDirectionDeg)+0xC92D8
    endfunction
    // Complete abstraction.
    globals
        private constant integer BYTECODESIZE=512
        private integer LASTBYTECODE=0
        // Bytecodes
        private constant integer ENDFUNCTION=0x27000000
    endglobals
    struct Bytecode
        integer lastwrite
        private method seal takes nothing returns nothing
            call WriteToIndex(this.lastwrite+1,ENDFUNCTION)
        endmethod
        private method append takes integer line returns nothing
            set this.lastwrite=this.lastwrite+1
            call WriteToIndex(this.lastwrite,line)
        endmethod
        static method create takes nothing returns Bytecode
            // Increment global indexer.
            local Bytecode this=LASTBYTECODE+BYTECODESIZE
            set LASTBYTECODE=this
            // Initialise.
            set this.lastwrite=this-1
            call this.seal()
            // Return.
            return this
        endmethod
        method getCodeVar takes nothing returns CodeVar
            return GetPointerToIndex(this)
        endmethod
        method addCall takes integer funcID, integer param returns nothing
            // Set 1.
            call this.append(0x0C000000)
            call this.append(param)
            call this.append(0x13000000)
            call this.append(0x00000000)
            // Set 2.
            call this.append(0x16000000)
            call this.append(funcID)
            call this.append(0x0B010000)
            call this.append(0x00000000)
            // End function.
            call this.seal()
        endmethod
    endstruct
endlibrary</i>

JASS:
// Jesus4Lyf&#039;s EpicTest. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile    :)" loading="lazy" data-shortname=":)" />
globals
    constant integer ZERO=1024
    constant integer BYTECODE=0x0FBE1EE0 // Memory location.
endglobals

function SomeFunc takes integer i returns nothing
call BJDebugMsg(&quot;SomeFunc:&quot;)
call BJDebugMsg(I2S(i))
endfunction
function SomeOtherFunc takes integer i returns nothing
call BJDebugMsg(&quot;SomeOtherFunc:&quot;)
call BJDebugMsg(&quot;Other: &quot;+I2S(i))
endfunction
function TimerGogo takes timer t, code f returns nothing
    call BJDebugMsg(&quot;Starting dynamic timer...&quot;) // Don&#039;t inline! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink    ;)" loading="lazy" data-shortname=";)" />
    call TimerStart(t,1.0,true,f)
endfunction
function TestFunc takes nothing returns nothing
call SomeFunc(15)
call SomeOtherFunc(15)
endfunction
function NoFunc takes nothing returns nothing
endfunction
function SID takes string s returns integer
return s
return 0
endfunction

function EpicTest takes nothing returns nothing
    local Bytecode d
    call SetPointer()
    
    set d=Bytecode.create()
    
    call TimerGogo(CreateTimer(),d.getCodeVar().code)
    
    call BJDebugMsg(&quot;Adding call SomeFunc(1)&quot;)
    call d.addCall(0x00000EE0,1)
    call TriggerSleepAction(2.5)
    call BJDebugMsg(&quot;Adding call SomeFunc(1337)&quot;)
    call d.addCall(0x00000EE0,1337)
    call TriggerSleepAction(2.0)
    call BJDebugMsg(&quot;Adding call SomeOtherFunc(577)&quot;)
    call d.addCall(0x00000EE2,577)
endfunction

//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
    set gg_trg_Melee_Initialization = CreateTrigger(  )
    call TriggerRegisterTimerEventSingle( gg_trg_Melee_Initialization, 0.50 )
    call TriggerAddAction( gg_trg_Melee_Initialization, function EpicTest )
endfunction

It didn't do anything fancy, the amazing thing was it worked (on some computers). :p
 
Is any of that in the header?
Edit: Fatals in 1.23.
Might have missed a line though. Going to double check soon (I'll try the download as
soon as I'm able to).
 
Yeah.... I have no idea what that means....
I wasn't able to access a computer to CnP the code, so I ended up having to use my iPod Touch (it has Internet + full web browser), so I ended up having to type all that.
Yeah... Wasn't the funnest thing in the world.
Anyway, because I had to type it all, I might have mistyped something, causing it to fatal.
I'm going to double-check all the code to make sure it's correct, and test the downloaded version as soon as I'm able to download it.
 
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  • Varine Varine:
    And since almost all of my programming experience is with defunct shit now, I figure my best place is helping preserve legacy stuff. Which I don't know how to do necessarily, but I need some kind of a hobby and figuring out how older things worked is the only shit that really interests me. Well soldering and restoration is fun too, but no one is bringing me new stuff to fix and restore, so it's mostly old shit, and I LOVE OG Xbox so much. I want to make sure it can function as long as possible, until someone can effectively emulate it at least. I have like 15 I was going to fix over the winter and didn't get to.
    +1
  • Varine Varine:
    I also have a couple OG gameboys, but idk if I can do that without like, manufacturing new parts that no one makes anymore and I can't do that right now
  • tom_mai78101 tom_mai78101:
    Currently in the middle of getting the probate process going. We're doing the informal probate process.
    +3
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    A probate is usually done with a will, yes? If so I am sorry for your loss
    +1
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    Yeah Tom, me too sorry for your loss buddy my mom told me she finds out her olds friend died from Google searching them. She had not talked to one of her old friends in a year and found out she died from Google. Also another one in the same session. RIP all of them my sincere condolences Tom
    +1
  • Varine Varine:
    We have some elderly guests that regularly come hang out at the bar at the end of the night, and every once in a while we don't see someone for a few weeks and then someone shows up with their obituary.
  • Varine Varine:
    We usually let them do their memorials there in the morning if they want to and I'll make them some snacks and drinks. There was one guy named Tom that came in like every night and would sit by himself and get a bunch of soup and a glass of wine. idk why but he LOVED our fucking soup, like he would order a fucking quart of it at a time and would always get so sad when we stop doing it for the summer.
    +1
  • Varine Varine:
    But he also loved our calamari, which is another thing I hate but it sells super well so I can't change it. There was one day he came in and was asking me how to make it, because he tried to at home once in the off season when we stop running it and he really wanted it lol
  • Varine Varine:
    I think he's one of the only people I've made recipes for for free because he really wanted a broccoli cheddar, and it was like dude I don't have a recipe, it's just whatever I have, but here, this is how you do it
  • Varine Varine:
    I don't think he ever figured out how to do the calamari in a pan though, like idk how to do that either. He was afraid of the at home deep fryers though and it's like yeah, that's fair, I am too
  • Varine Varine:
    He was just such a sweet old man, we had two servers pregnant and they held a baby shower together, he was soooooo fucking excited to get to see a baby. Unfortunately he died a month or so before they were born
  • The Helper The Helper:
    So I decided to Google some people that I had not seen or heard from in a while and sure enough one of my old best friends, we had a falling out years ago but whatever, find out he died of Pancreatic Cancer in January. I have also lost a few of my closer acquaintances from growing up the last year. Getting old - people die - I kinda thought it was going to be this way a few years ago....
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  • The Helper The Helper:
    Forum running super slow again
  • Ghan Ghan:
    Not really clear from the stats as to what is causing the slowness.
  • Ghan Ghan:
    We get a lot of guest traffic so it may just be the load is getting too high and not from any particular source.
  • Ghan Ghan:
    Looks like the server is maxed out on CPU.
  • Ghan Ghan:
    Oh it looks like a lot of the traffic is Silkroad Forums. That domain isn't protected by Cloudflare.
  • Ghan Ghan:
    But the old Silkroad site is still on its own server. I just had a test site set up on this server for it.
  • Ghan Ghan:
    I just disabled that test site. Let's see if that helps the load.
  • Ghan Ghan:
    Looks much better already.
  • The Helper The Helper:
    I had actually forgot about the Silkroad site. I had asked
  • The Helper The Helper:
    SD Ryoko about it and he said the couple of people left on there really like it, that was a few years ago, maybe I should check back
  • jonas jonas:
    I guess when you're getting old, and the last day of soup season draws near, you start wondering
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    will I make it to the start of the next season? or was this the last time I'll ever have my favorite dish?
  • The Helper The Helper:
    I am doing my first Vibe Coding project. In installed the environment and tools according to instructions but it is all chat doing this for me at my direction. It is fun really and holy shit I might finish in 2 hours what it would have taken a day to in my Access and this would be an electron app complete new

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