Bloodroot is cool, I like that. Creative. Ultimate option 1 doesn't really help that much, I mean, as an ultimate it's not worth that much. Ultimate option 2 is good, but late game that might be bad depending on items and how the game is.
Keeper Nature's Spirit - Summon Conjures up a wisp of nature's energy from around. The wisp cannon move, but can charge allies up with its own essense, healing health and mana per charge. If all of its spirit is used, the wisp explodes, releasing energy back to nature. Lasts up to 45 seconds.
Level 1: 2 Charges, 100 Health, 60 Mana
Level 2: 3 Charges, 150 Health, 90 Mana
Level 3: 4 Charges, 200 Health, 120 Mana
Level 4: 5 Charges, 250 Health, 150 Mana
Summon Ent - Summon Gathers spiritual energy from around and springs it into a target area of a tree(s), giving it life to form a new Ent. Depending on how many trees used, the Ent has different stats. 300 AoE, up to 5 trees used. Lasts up to 60 seconds.
Level 1: 50 Health per Tree, 12 Base Damage, 1 Armor
Level 2: 75 Health Per Tree, 20 Base Damage, 2 Armor
Level 3: 100 Health Per Tree, 28 Base Damage, 3 Armor
Level 4: 125 Health Per Tree, 36 Base Damage, 4 Armor
The Last March of the Ents - Ultimate - Summon Calls upon the Ents of the forest for their final charge. Summons multiple, powerful Ents to devastate their enemies in one final blow. Ents last up to 60 seconds.
Level 1: 5 Ents, 625 Health, 4 Armor, 36 Base Damage, "The Last March of the Ents" - (passive) for every summoned Ent nearby, increases health and mana regeneration and damage by 3% (Summoned Ents count)
*See Synergy Effects
Ent Boulder Hurl - Target AoE Delves into the ground, drawing out a huge boulder. Ent then hurls it at a target AoE, taking time to reach the target. The boulder smashes the area, dealing damage and stunning enemies temporarily. 15% chance to shatter on impact, dealing additional damage to a wider area. Can toss to unexplored areas. 200 AoE.
Level 1: Max 1000 Range, 250 D/S, 80 Damage, 1 Second Stun, 20 Shatter Damage
Level 2: Max 1250 Range, 300 D/S, 160 Damage, 1.5 Second Stun, 40 Shatter Damage
Level 3: Max 1500 Range, 350 D/S, 240 Damage, 2 Second Stun, 60 Shatter Damage
Level 4: Max 1750 Range, 400 D/S, 320 Damage, 2.5 Second Stun, 80 Shatter Damage
*D/S = Distance Per Second
The Last March of the Ents - Ultimate - Summon Calls upon the Ents of the forest for their final charge. Summons multiple, powerful Ents to devastate their enemies in one final blow. Ents last up to 60 seconds.
Level 1: 5 Ents, 625 Health, 4 Armor, 36 Base Damage, "The Last March of the Ents" - (passive) for every summoned Ent nearby, increases health and mana regeneration and damage by 3% (Summoned Ents count)
*See Synergy Effects
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Synergy Effects The Last March of the Ents If both Keeper and Ent use this ultimate before one of them runs out on the same team, each player gains 2 more Ent summons.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!